Friday, April 9, 2010

TEXTURES IN WORKSPACE 3D MODELS

The textures I chose for my model were “soft” for my above ground studio, “scaly” for my gallery space and “hard” for my below ground studio. The reason I did this is because these textures in that respective order highlight the scheme of my model “unite & contrast”. As one can see going down from the above studio, where all seems to be structurally in unity and harmony there is a “soft” texture enhancing this feeling all the way until the gallery space. At the gallery space the transition and meeting point of “unite & contrast” can be slowly observe as we make our way to the below ground studio. In gallery space the “scaly” texture seems to be just a modification of the “soft” texture which keeps the feeling of “unity” still alive however it also gives a sense of change which then takes place at the below ground space. Once at the underground space a big contrast can be seen as the texture changes completely and abruptly. Thus using these textures in that respective order highly enhances the overall idea of my 3d model.


BELOW GROUND STUDIO TEXTURE:



GALLERY SPACE TEXTURE:



ABOVE GROUND STUDIO TEXTURE:




TEXTURES APPLIED TO MODEL

SOFT



SCALY




HARD







MATERIALITY, SECTIONS AND STAIRS VIDEO

This video is an excellent representation of my scheme as well as a good portrayer of sections and materiality. In this video the concept of “unity and contrast” is clearly portray through the model’s skeleton where the member need to be unite in order for the model to take place simultaneously the difference in the size and shape of the members is quite remarkable and contrasting specially seeing this different skeleton members working together to produce such a monumental model. Although materials are not shown or specify in the model video, is clear that for the construction of such a building the materiality would have a great importance and variance.

TEXTURES







STAIRS EVOLMENT

BELOW GROUND STUDIO STAIRS:

Front view
Side view
ABOVE GROUNDS STUDIO STAIRS:

Top View

Front View
EXHIBITION SPACE STAIRS:

Sive View

Front View

INITIAL STAIRS SKETCHS:
Spiral Stairs



Rectangular Common Stairs









Monday, March 22, 2010

Sunday, March 7, 2010

THE DATUM

The Opera House Sketches :

This convined sketches of the Opera House depitcs one of the most intriging yet amzing shapes that the Opera House portrays to the public. From the back view of the Opera House the rigid and monumental concrete base followed by the three rising shells gives the viewer a sense of Indestructibility and yet fragility at the same time. A very interesting aspect and feeling. Similarly the interior sketch of the Opera House also gives the viewer a feeling of roughness and delicacy two sensation that are comparable to the first scketch.

Roman Coliseum:


A facinating fact of the Roman Colosseum is that its Construction was initiated around 72 AD and yet most of the preserver ruins of the Roman Colosseum are still intact and portraying the high level of engineering and architecture skills that Romans had during those times. Moreover it depicts the highly competence in constraction of Romans had since they had very limited technology to help them build the Colosseum.


TOTORA - Bolivia:

This is a photograph of a old town located in the city of Cochabamba-Bolivia. What is interesting to see is the architectural culture that this town used to build most of the houses. In fact all the houses have the same structural shape outside aswell as inside.


Patricia Piccinini:
contrast, dare, Cynical


Ricky Swallow:
nature, unite, peaceful



Richard Goodwin:
outcast, belong, abstract